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Animating Creature Walk Cycles in Maya

Throughout this workshop, you’ll learn the importance of importing a rig as a proxy and discover all the benefits of using the Reference Editor to keep your scene well organized. We will also covers the topics of baking, motion tracking, and animation layers to add all the other secondary levels of animation. The second portion of the workshop focuses on animating the walk cycle before the final chapter, which explains how to add the wings, neck, and head, for a convincing creature animation.


Animal Gaits Series

Animals walk weird... who knew?! This series of videos breaks down basic animal motion for anatomical or animation studies.

Download the whole series


Animated Cycles

Stock animated cycles of a man walking or running.

These are NOT tutorials.

Available in 24, 30, or 60 fps.

ZDepth included.

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